Maxime LORIN

Game Designer

Introduction

Welcome to my porfolio !
I am a 20 years old french Game Design student, currently in my 3rd year, studying at BRASSART in Lille, France.

Currently actively looking for a Game Design related internship starting in October (for a minimum of 44 days), I am also open to collaborate on projects, so don't hesitate to reach out to me !

Games

Personal games & school team projects
(WIP)

BUBBLES BLISS

GLOBAL GAME JAM 2025

Solo game that I made for the Global Game Jam 2025.

The theme given was "BUBBLES".

Journey to Colors

1ST YEAR 2D PLATFORMER

This is a solo game I have made for an exercise in June 2023.

It's a short platformer (~2-6min of playtime) where you control a cat that can meow to see silhouettes of deadly rats who blend in the background.

The Last Paquerette

1ST YEAR TOWER DEFENSE

This is a tower defense made using a toolkit on Unity.
This was my first game made during my 1st year of Game Design.

The Circle

VR PROJECT

2ND YEAR VR ESCAPE GAME

A virtual reality escape game in which the player is tasked with finding an exit from a room by solving a series of puzzles.
This was made during my 2nd year, in November 2023.

Tactical RPG

PROTOTYPE

TACTICAL RPG PROTOTYPE

This is a prototype of a tactical RPG, grid & turn-based combat.

I made it during my 2nd year, in early 2024.

This project greatly improved my understanding of ways to program with Unity.

Magmageddon

FINAL 3RD YEAR PROJECT

A TPS where you can upgrade different parts of your armor while shooting deadly monsters.

We're developing this game throughout our third year in Game Design.

Miscellaneous

Simulation spreadsheet

Producing a spreadsheet that shows the different components of a management game and allows to test balances.

Balancing spreadsheet in 2nd year

  • Applicating rules to a Microsoft Excel spreadsheet
  • Being able to simulate a simulation game on 120 seconds on it

Game Design - Concept

Creating a class concept & its skill tree from the game Diablo 2

Game Analysis exercise in 2nd year

  • Analyzing classes from Diablo 2
  • Creating a concept class & making a skill tree

Game Analysis exercise

Analyzing an old RPG & making an analysis document

Game Analysis exercise in 2nd year

  • Analyzing a RPG's combat mechanics
  • Making a One Page Design to present the identified mechanics

Playtest sessions hosting

Organizing playtesting sessions & presenting the gathered data

Playtest sessions in 2nd year

  • Hosting playtesting sessions with different profiles of players
  • Formatting the data from the sessions & presenting them to an audience

RGD & RLD exercise

Familiarization with Rational Game Design & Rational Level Design

Level Design exercise in 2nd year

  • Making a RGD table while creating new mechanics for the characters from a client's game, with the appropriate atomic parameters
  • Making a complete level with instructions from the client, using the mechanics from the RGD table

BUBBLES BLISS balancing spreadsheet

Making a spreadsheet to balance the GGJ game "BUBBLES BLISS"

Bubbles Bliss balancing spreadsheet

  • Reproducing the game's rules in Microsoft Excel
  • Modifying multipliers to balance the game
roblox-studio

Roblox Studio small works

Improving as a beginner programmer in Lua for roblox projects

Roblox Studio small works

  • Learning about managing client-server communication
  • Dealing with basic scripts to improve myself

Contact me !

  • Tel

    +33 6 61 31 10 14

  • Mail

    maxime.lorin@brassart.fr

  • CV

    Click here to see my CV

  • LinkedIn

    Click here to check out my LinkedIn page.

  • itch.io

    Click here to check out my itch page